Discover the talented writers behind the Legends of Greyhawk Organized Play campaign. These experienced authors bring the World of Greyhawk to life through compelling adventures and memorable storytelling.
Andrew Bishkinskyi a Toronto-based freelance TTRPG designer of Russian-Ukranian heritage. He has written over three dozen organized play adventures for the D&D Adventurers League and Legends of Greyhawk. He's produced several successful crowdfunding projects for 5e and Shadowdark, contributed to a variety of DMsGuild projects, and done freelance work for publishers such as Ghostfire Gaming, Norse Foundry, and Wizards of the Coast.
Andrew was the winner of the Dungeon Master Challenge held by Wizards of the Coast, and contributed an adventure to the ENNIE-nominated adventure compilation Grizelda's Cursed Curiosities.
In his writing, Andrew's aspiration is to bring story to the forefront of RPG adventures through an artful combination of mechanics and emergent gameplay. An avid traveler, Andrew infuses his work with inspiration from the people and places he's encountered around the world.
Angelo has been organizing TTRPG games in the Greater Toronto Area for the past several years and has translated his passion for story telling into writing. When he's not spending his time behind a DM screen, being on screen in several actual plays or writing another adventure module, he is a chemist by day, and avid reader, video gamer and part time variety streamer at night.
When it comes to his adventures his strengths are in using his extensive knowledge of interworking rule and game mechanics to design interesting and dynamic encounters to challenge players of all levels for all three main pillars of the game. His first foray into writing adventure modules was for DDAL back in 2019 and is excited to dive into developing memorable stories for Legends of Greyhawk.
Kieran is an American tabletop role-playing game enthusiast and storyteller currently residing in Costa Rica with his wife, whom he met through a shared passion for Dungeons & Dragons. With over two decades of experience, Kieran has been deeply immersed in the world of RPGs since the age of twelve, consistently running and playing campaigns across a wide array of systems.
His expertise spans every edition of Dungeons & Dragons, the Star Wars tabletop universe, and more recently, Pathfinder's second edition. He is also well-versed in narrative-driven systems such as Vampire: The Masquerade, Mage: The Ascension, and other White Wolf settings, as well as science fiction and horror titles like Stars Without Number and Call of Cthulhu.
Kieran's storytelling philosophy emphasizes a structured narrative arc—beginning, middle, and end—while allowing players the freedom to explore within a sandbox environment. This hybrid approach fosters player agency and creativity, while maintaining a clear direction for the game master to guide the story. His campaigns are known for their immersive worlds and character-driven plots, earning him a loyal following of returning players who value the depth and replayability of his sessions.
With a commitment to collaborative storytelling and a deep appreciation for the RPG medium, Kieran continues to craft memorable adventures that resonate with players across genres and generations.
Rob Froberg has been playing, running, and designing adventures since first picking up HeroQuest at a friend's house over 35 years ago. From there he experimented with running Star Wars TTRPGs, but when preparing for his first GenCon he discovered there weren't enough Star Wars events to fill four days. On a whim, he signed up for a few Dungeons & Dragons sessions; after all, it was just Star Wars with swords instead of lightsabers and magic instead of the Force. He has been playing D&D ever since.
When he's not weaving stories behind the DM screen or drafting new encounters to challenge his players, Rob teaches graduate-level courses in operations research to pay the bills. In his free time, he is an avid reader, gamer, and father who enjoys crafting both epic tier-4 adventures and lighthearted one-shots for his friends, family, and the broader community.
When it comes to his adventures, Rob's strengths lie in designing intricate puzzles, pun-laden story awards, and memorable encounters that showcase all three pillars of play. His first foray into adventure writing for organized play was during the Living Force campaign and later through the Adventurers League DungeonCraft program. He is excited to continue developing unique and engaging stories for Legends of Greyhawk.
Jeremy has been a passionate roleplayer for decades, beginning with a brief foray into Dungeons & Dragons in the early '90s before spending 20 years exploring Rifts (Palladium) and other TTRPGs. He returned to D&D with Fifth Edition in 2014 and hasn't looked back.
He founded Unite the Factions in 2017 to share his love of tabletop roleplaying games with the community—first in the Greater Toronto Area, then expanding through online play, volunteering, authoring adventures, and speaking at panels at conventions in Canada and the U.S.
Jeremy's goal is to foster a welcoming and inclusive gaming community that values diversity, fairness, camaraderie, and, above all, fun—whether you're a veteran player or brand new to the hobby.
His passion and dedication have driven major events like the first D&D Adventurers League Open in Canada: Lost Temples of Lake Luo (DDAL-OPEN-2017, and all the Opens that followed) in April of 2018, The Caves of Chaos from Keep on the Borderlands at Fan Expo Canada 2019, and the world premiere of Cold Rush (DDALCA-03) in Critical Role's Wildemount in August 2020 on the Unite the Factions Discord Server.
Few people know that Jeremy also loves taking selfies and giving hugs—so don't hesitate to ask for either (or both!). And if you're looking for him after a Toronto Convention, there's a good chance he's at Storm Crow Manor - some have even suggested he lives in the attic.
Johnny Smith is a Korean American RPG enthusiast and devoted cat lover. By day, he works as a controls engineer, contributing to projects that focus on cleaning up legacy nuclear waste. On nights and weekends, he immerses himself in tabletop roleplaying games, organizes Adventurers League events, and crafts adventure plots.
His storytelling has led to a dozen bestsellers on DMsGuild. Johnny has written for organized play storylines, such as Moonshaes, Dreams of the Red Wizards, Wardens of the Eastern Marches, and now, Legends of Greyhawk. He's excited for the journey ahead!
Carson has been playing and running role playing games for approximately ten years. They frequently run games at conventions in central Florida, serve the gaming community in Orlando as a lead organizer for the Orlando Adventurer's Guild, and previously led volunteer mustering for charity roleplaying events under the Donations & Dragons banner.
As a writer, Carson values the principles of universal design and writes with the perspectives of younger players and newer players in mind. Legends of Greyhawk is Carson's first foray into adventure writing.
Shu Qing Tan (she/her) is a Malaysian Chinese woman enjoying life by the beach in Sydney, Australia. By day, she is a portfolio manager covering infrastructure and corporate debt investments. At night, she is an award-winning game designer.
She has contributed to several successfully crowdfunded projects and has freelanced with multiple publishers such as Cubicle 7, Ghostfire Gaming and Renegade Game Studios. Since dipping her toes into organized play in 2018, she has graduated from writing standard adventures and multi-table epics or specials for conventions to becoming the story lead for a D&D Adventurers League Dreams of the Red Wizards campaign and a mystery region in Legends of Grayhawk
Marcello De Velazquez is a Thai-Lao/Puerto-Rican, disabled/retired veteran, former defense contractor and provisionally licensed mental-health practitioner, who as a TTRPG freelancer, designs, edits, event organizes, mentors and leads projects in the TTRPG space. His loves for RPGs started with Moldvay's Basic D&D, TSR's Marvel Superheroes and DRAGON and WHITE DWARF Magazines. This continued through the FORGOTTEN REALMS Setting boxes and books, DRAGONLANCE novels and TALISMAN Boardgames. Currently, he presents 2024 Core D&D, MARVEL Multiverse RPG and Dungeon Crawl Classics events at his favorite local game store. At conventions, he presents D&D Adventurer's League, Legends of Greyhawk, The Grim Hunt, The Border Kingdoms and Wardens of the Eastern Marches events. He supports D8 Summit and EXTRA LIFE charity events when able.
His recent contributions include designing for Legends of Greyhawk in both Highfolk and Urnst regions, Grim Hollow's Player, Campaign Guide and adventures, The Forgotten Sons Series of Dungeoncraft adventures and the Surviving Strangehollow RPG. He's lent his creativity to content for Baldman Games, D&D Adventurers League, Gameholecon Publishing, Ghostfire Gaming, Jeff Stevens Gaming, MCDM, Norse Foundry, Renegade Game Studios and The Word Refinery. He projects good game stewardship and lifts creative voices; all while cooking up habichuelas, papaya salad, picadillo and saving space for red velvet cake.